Type
Game
Introduction
Obtains the control entity of a certain HUD. By inserting players, HUD, HUD Index (HUD name), and control index (control name), you can obtain the designated control. This block can be the control entity itself. Typically, this block is used to change the content of a control, such as displaying timely updates of team scores or countdowns. There are currently 2 types of controls: image and text. You can add and edit controls from the Interface Editor.
Input parameter
Input parameter | Parameter type | Description |
---|---|---|
Player | Player | The entity of a specific player. Only visible to said player. |
HUD | CustomHud | HUD entity |
Control | Int | The only index of a control |
Returned parameter
Returned parameter | Parameter type | Description |
---|---|---|
Obtain control | HudWidget | The control entity of a HUD |