Game
Obtain control
en

Type

Game

Introduction

Obtains the control entity of a certain HUD. By inserting players, HUD, HUD Index (HUD name), and control index (control name), you can obtain the designated control. This block can be the control entity itself. Typically, this block is used to change the content of a control, such as displaying timely updates of team scores or countdowns. There are currently 2 types of controls: image and text. You can add and edit controls from the Interface Editor.

Input parameter

Input parameter Parameter type Description
Player Player The entity of a specific player. Only visible to said player.
HUD CustomHud HUD entity
Control Int The only index of a control

Returned parameter

Returned parameter Parameter type Description
Obtain control HudWidget The control entity of a HUD
Delete custom HUD
Wait